
MSc Serious Games & Virtual Reality
Haldane Building, 12 students
Running since 2014, the MSc in Serious Games & Virtual Reality is an interdisciplinary programme that focuses on applications of games, games and extended reality technologies beyond simple entertainment. The programme helps students develop the transferable skills to design, develop and analyse games, simulations and extended reality (AR or VR) applications for a range of areas and to conduct interdisciplinary research in the serious applications of games technology, particularly in healthcare, education and training as well as in topics such as immersion and digital storytelling.
As Virtual Reality, Augmented Reality and other novel interaction technologies are increasingly reaching mainstream adoption, new opportunities for the application of immersive games technologies in engineering, medicine and in the home are putting games and playful learning at the forefront of innovation worldwide.



from Post Soviet Room (Diorama)

from Virtual Theatre: Teaching Stagecraft in VR

from Post Soviet Room

from Virtual Theatre: Teaching Stagecraft in VR

from Virtual Theatre: Teaching Stagecraft in VR


from How the animation of in-game (RPG) particle affects player engagement


from Previous projects (focused on hand tracking)

from Pictures

from Pictures

from Pictures

from Pictures


from Scene Design and 3D Modeling Project: The Celestial Divination Chamber

from Unknot: A Scene Design Exploration of Virtual Religion

from Gamification of Digital Heritage: Enhancing Learning, Exploration, and Sharing of Medieval Andalusian Villa Culture through a Decoration Design Game

from Unknot: A Scene Design Exploration of Virtual Religion

from Unknot: A Scene Design Exploration of Virtual Religion


from Elite Hunter

from Elite Hunter

from Chestnut Village

from Chestnut Village

from Rigid XR


from Xuanru Cheng

from Xuanru Cheng

from Xuanru Cheng

from Xuanru Cheng

from Xuanru Cheng


from [Board Game / Group Work] Spelling Journey

from [Serious Game / Personal Work]Utilizing serious role-play game to disseminate and popularize Traditional Chinese Medicine and Chinese herbology

from [Board Game / Group Work] Spelling Journey

from [3D Modelling & Animation / Personal Work] Camping Night

from [Board Game / Group Work] Spelling Journey


from Social Media Simulator – Final Thesis Project

from Social Media Simulator – Final Thesis Project

from Social Media Simulator – Final Thesis Project

from Social Media Simulator – Final Thesis Project

from Social Media Simulator – Final Thesis Project


from A VR game that simulates a crime scene with gaze-based interaction – Find the Truth

from A VR game that simulates a crime scene with gaze-based interaction – Find the Truth

from A VR game that simulates a crime scene with gaze-based interaction – Find the Truth

from A VR game that simulates a crime scene with gaze-based interaction – Find the Truth

from A VR game that simulates a crime scene with gaze-based interaction – Find the Truth


from Echoes of Silence

from Echoes of Silence

from Island Survival

from Island Survival

from Echoes of Silence


from Inner Overlap

from Inner Overlap

from Inner Overlap

from Inner Overlap

from Inner Overlap